Janissary Musketeers: classed as elites, which means they give +morale to everyone - and arrive really early in the game. Kurdish Hillmen: light infantry with better stats than anything Europe has, available from the very start of the game. Their starting line infantry is dogshit, in that it doesn't even have shock resistance, but everything else they have is insanely strong. Glorious? I think not.Īll this hate for Ottomans in here. Their one redeeming quality, supposedly, is a big cannon that can't move. They have to massively struggle to get a basic proper line infantry unit akin to those the europeans can acquire from day one, and their boats are bad too. They start with horrible infantry, a really expensive empire, and everybody hates you for your religion and king. Essentially they exist to get rolled over about halfway through the campaign, which is hardly ideal for any faction.įinally, the Ottomans in Empire are rubbish. They're based on pikes (a shitty unit in that game) and they never get access to proper gunpowder or crossbow units. But their tech tree is appalling: it just stops after you get dismounted knights. It's not that their initial position isn't fun, and they have a fun early army. Virtually no way to tech up, so your units are basically eternally tier 1Īdmittedly, they're not designed as a playable faction, but since they were playable with a bit of configuration, they're definitely the worst faction to exist.Īside from them, Scotland in Medieval 2 is pretty crap.No heavy infantry (and some other units you might expect just don't exist, like artillery).Think we missed one? Give us a Modmail and suggest new Subreddits to add to the lists!
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